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==Installation== |
==Installation== |
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+ | # Give your Render Machine a unique name. |
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− | # Install your version of AE on the remote machine(s). Do NOT enter the key. |
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+ | # Install your version of AE on the remote machine(s). Follow the on-screen instructions for installing After Effects, and select Render Engine when you are prompted for the type of setup you prefer. |
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− | #* Do NOT enter the product Key, the program is made to render without the product key |
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+ | #* Verify it was correctly installed. |
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− | #* If you do use the product key, your farm or your project computer will no longer work. |
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+ | # Run the program normally as if you were to create a new project. |
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+ | #* check if it's a '''trial''' or '''not activated''' copy |
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+ | #* If it's a trial, the key was not properly entered. |
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+ | #* If it's not activated, you're all good. (DO NOT ACTIVATE!!!) |
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#Install all 3rd party plugins for your render farm. |
#Install all 3rd party plugins for your render farm. |
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− | #* Some plugin keys will not work with a render farm, so search on the companies website for information on how to obtain render farm keys. |
+ | #* Some plugin keys will not work with a render farm, so search on the companies website for information on how to obtain render farm keys. |
#* you may need to contact the company to obtain render farm keys. |
#* you may need to contact the company to obtain render farm keys. |
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+ | # Install all Compression Codecs |
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+ | # Install all fonts |
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+ | # Create a RenderFarm shortcut of AE on the desktop so it can be run easily. |
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==Setting up Your Farm Machine== |
==Setting up Your Farm Machine== |
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# File->Watch Folder |
# File->Watch Folder |
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#* Navigate and select a network folder which both project machine and render machine can have access to. |
#* Navigate and select a network folder which both project machine and render machine can have access to. |
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− | #* You '''can '''use a local folder on either machine, but the folder must be mapped as a drive to both machines. |
+ | #* You '''can '''use a local folder on either machine, but the folder must be mapped as a drive to both machines. (ex. Both machines must have the folder mapped as X: drive) |
+ | #* Make sure this path has no spaces or special characters _underscores_ and -dashes- are okay. This will prevent a lot of errors. I would use X:\RenderFarm\ |
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+ | #* Map your Project Drive ( ex. P: ) so that both your project machine and render farms can locate your assets using the same path. |
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+ | |||
+ | ==Resources== |
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+ | * Also see [[Using a Render Farm]] |
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+ | |||
+ | <br> |
Latest revision as of 02:59, 6 February 2015
Installation[]
- Give your Render Machine a unique name.
- Install your version of AE on the remote machine(s). Follow the on-screen instructions for installing After Effects, and select Render Engine when you are prompted for the type of setup you prefer.
- Verify it was correctly installed.
- Run the program normally as if you were to create a new project.
- check if it's a trial or not activated copy
- If it's a trial, the key was not properly entered.
- If it's not activated, you're all good. (DO NOT ACTIVATE!!!)
- Install all 3rd party plugins for your render farm.
- Some plugin keys will not work with a render farm, so search on the companies website for information on how to obtain render farm keys.
- you may need to contact the company to obtain render farm keys.
- Install all Compression Codecs
- Install all fonts
- Create a RenderFarm shortcut of AE on the desktop so it can be run easily.
Setting up Your Farm Machine[]
- Start the Render Farm's After Effects
- File->Watch Folder
- Navigate and select a network folder which both project machine and render machine can have access to.
- You can use a local folder on either machine, but the folder must be mapped as a drive to both machines. (ex. Both machines must have the folder mapped as X: drive)
- Make sure this path has no spaces or special characters _underscores_ and -dashes- are okay. This will prevent a lot of errors. I would use X:\RenderFarm\
- Map your Project Drive ( ex. P: ) so that both your project machine and render farms can locate your assets using the same path.
Resources[]
- Also see Using a Render Farm